Toolbar button icons
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I created individual .SVGs for all icons here:
http://plurib.us/1shot/2007/filezilla-t ... -19.tar.gz
Thanks for adding the set. I'm honored.
Also, I see the spirit of the Creative Commons note in iconspecs.htm, but I think it would be worth rewriting (or removing?), considering the CC GPL. I'm not sure why they titled it that way either, but in its defense, it's convenient to slap onto a web page of image content (rather than a downloadable package), and it has all the machine-readable meta data that makes CC useful in general.
http://plurib.us/1shot/2007/filezilla-t ... -19.tar.gz
Thanks for adding the set. I'm honored.
Also, I see the spirit of the Creative Commons note in iconspecs.htm, but I think it would be worth rewriting (or removing?), considering the CC GPL. I'm not sure why they titled it that way either, but in its defense, it's convenient to slap onto a web page of image content (rather than a downloadable package), and it has all the machine-readable meta data that makes CC useful in general.
Re: Toolbar button icons
Been out for a while...
Just (finally) noticed support for adjustable toolbar icon sizes, and full alpha in toolbar icons. Thanks for those, btw. Super cool.
The latter changes the ball-game, especially for the 48x48's. The jaggedness of some of the icons were a result of the 1-bit transparency restriction, so I'd like to re-export the big icons again so they're uniform. (Also, some of them seemed to be regenerated w/o the svg blur effect.) Also, I think I want to adjust the colors of some of the icons. (There are a few things that are bothering me in them.) I haven't started these changes yet, but what's the best way to send them? Is a subversion patch file the most convenient thing to get, or is the tar.gz of everything (as I did previously) better?
Just (finally) noticed support for adjustable toolbar icon sizes, and full alpha in toolbar icons. Thanks for those, btw. Super cool.
The latter changes the ball-game, especially for the 48x48's. The jaggedness of some of the icons were a result of the 1-bit transparency restriction, so I'd like to re-export the big icons again so they're uniform. (Also, some of them seemed to be regenerated w/o the svg blur effect.) Also, I think I want to adjust the colors of some of the icons. (There are a few things that are bothering me in them.) I haven't started these changes yet, but what's the best way to send them? Is a subversion patch file the most convenient thing to get, or is the tar.gz of everything (as I did previously) better?
Re: Toolbar button icons
For the actual .png files a simple archive, patch files don't make much sense for binary files.
About the .svg files you can put them into an archive too I think.
One final thing: Get the files from the artwork directory in the SVN repository. I've made some subtle changes in a few files, mostly aligning stuff to better match the grid.
About the .svg files you can put them into an archive too I think.
One final thing: Get the files from the artwork directory in the SVN repository. I've made some subtle changes in a few files, mostly aligning stuff to better match the grid.
Re: Toolbar button icons
Ok. Managed to get a lot done tonight...
Here, you'll find a tar.gz of the changed files.
http://plurib.us/1shot/2008/filezilla-icons/
Change summary:
- Processqueue arrow is now green.
- Refresh is now blue.
- Upload & Download now match their _add counterparts (green). *
- All the 48x48 and 32x32 icons currently in the program (and some more) are re-exported directly from the svg (w/ no hand editing), so they're way more maintainable. Full alpha-transparency, so they're much smoother looking. **
* Color rationale: I used to use red for "some irreversible action will be taken now"; but there was too much red for my eyes. Now, green arrows mostly represent "file transfer", and purple arrows mostly represent "connection traffic". And red is more sparse, which is I think a little more standard.
** If Fz ever did direct SVG rendering, I think the 48x48s would certainly be safe to always render directly. In my set, I plan on making my 32x32s directly renderable too, but they're right on the edge of being too blurry. (My SVGs are basically optimized for 48x48, e.g. stroke width is 1-pixel in 48x48.) 16x16's I think will always need hand editing, no matter the icon set. (Interestingly, I was just looking at the MS Vista icon guidelines, and they have 16x16, 32x32, and anything above is generated [scaled] from a 256x256. That seems to match the threshold that I found of needing hand editing or not.)
Here, you'll find a tar.gz of the changed files.
http://plurib.us/1shot/2008/filezilla-icons/
Change summary:
- Processqueue arrow is now green.
- Refresh is now blue.
- Upload & Download now match their _add counterparts (green). *
- All the 48x48 and 32x32 icons currently in the program (and some more) are re-exported directly from the svg (w/ no hand editing), so they're way more maintainable. Full alpha-transparency, so they're much smoother looking. **
* Color rationale: I used to use red for "some irreversible action will be taken now"; but there was too much red for my eyes. Now, green arrows mostly represent "file transfer", and purple arrows mostly represent "connection traffic". And red is more sparse, which is I think a little more standard.
** If Fz ever did direct SVG rendering, I think the 48x48s would certainly be safe to always render directly. In my set, I plan on making my 32x32s directly renderable too, but they're right on the edge of being too blurry. (My SVGs are basically optimized for 48x48, e.g. stroke width is 1-pixel in 48x48.) 16x16's I think will always need hand editing, no matter the icon set. (Interestingly, I was just looking at the MS Vista icon guidelines, and they have 16x16, 32x32, and anything above is generated [scaled] from a 256x256. That seems to match the threshold that I found of needing hand editing or not.)
Last edited by blukis on 2008-03-18 03:19, edited 1 time in total.
Re: Toolbar button icons
Brian, I've updated the icon specs a bit. A lock icon has been added with a 16x16 requirement: http://filezilla.svn.sourceforge.net/vi ... nspecs.htm
See the development diary for a screenshot how it will be used.
See the development diary for a screenshot how it will be used.
Re: Toolbar button icons
Sure. I'll try to get to it soon. I like the iconspec changes.
I've been wondering, what is the purpose of the 32x32 "file" icon (I mean, that it's the sole required 32x32 icon in iconspecs)? I don't see Fz using it anywhere.
I've been wondering, what is the purpose of the 32x32 "file" icon (I mean, that it's the sole required 32x32 icon in iconspecs)? I don't see Fz using it anywhere.
Re: Toolbar button icons
File exists dialog under platforms where there's no system icon (or impossible to get one using wxWidgets) for generic files.
Re: Toolbar button icons
Lock icon added...
http://plurib.us/1shot/2008/filezilla-icons/
http://plurib.us/1shot/2008/filezilla-icons/
Re: Toolbar button icons
Haven't seen the theme updates come into source yet. I can be patient, but I'd like to see it in the next released version. Just want to make sure it wasn't forgotten.
Re: Toolbar button icons
Don't worry, I won't forget.
I just can't work on too many things at the same time
I just can't work on too many things at the same time
Re: Toolbar button icons
It's in the repository now.
Re: Toolbar button icons
Awesome. Thanks!
Re: Toolbar button icons
Just grabbed 3.0.9-rc1, and I noticed the blukis lock icon doesn't seem to be included. Looks like it's in the repository, though.
Thanks...
Thanks...
Re: Toolbar button icons
Thanks for spotting, will be fixed in the next version.